Friday, November 5, 2010

Porosity Lens Video




My porosity lens video shows how the movement or action of a person can trigger an activity in their surrounding environment, like when a person crosses the road with traffic the person in the car instinctively knows to slow down an stop for the person crossing. It is to show how one persons actions can alter the actions of another person or the environment.
My porosity lens is to show how the local players actions trigger events in the environment whether it be sound, movement or lights or even the reaction to another AI.
My chosen environment is just a isolated building where theses events can be seen, the beginning starts with the local player breaking the rules thus triggering lights and sound, then the local player runs towards water and thus triggering the movement of the bridge below it to rise so the player can cross the water. Then a lift takes him to the upper floor where he arrives at panels which light up as he runs on then which leads him to the end when he meets his end when he is approached by multiple AIs that have been triggered by the local player breaking the rules in the beginning.

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